- Joined
- Jun 9, 2008
- Messages
- 308
I wonder if there is a way of giving specific geosets of a base model transparency without the "additive" filter that just uses the lightest parts and glows in the dark?
I know in WE it's easy since you can change vertex color and how "see-trhough" you want your model to be with triggers, but fo editing the base model itself I have so far not found that option. I looked around in the geoset and texture animation options but there I only know how to change colors, not transparency.
Any ideas?
I know in WE it's easy since you can change vertex color and how "see-trhough" you want your model to be with triggers, but fo editing the base model itself I have so far not found that option. I looked around in the geoset and texture animation options but there I only know how to change colors, not transparency.
Any ideas?