- Joined
- Sep 8, 2008
- Messages
- 73
how do i make a model use several geosets?
As far as i know, a geoset may only use one texture path. So if i've got things right, i will need more geosets in order to use more different textures.
Now, i've made all the model parts in vertex modify, but i want them all to be geosets in one model. I know yoy can import geosets with magos, but then they have to be .geo files, and vertex only saves as mdl.
Do i really need a more sophisticated modelling program for such a simple task?
ANd second, how does the clone tool work in vertex modify? Is it like copy and paste?
I only get errors when trying to use it.
As far as i know, a geoset may only use one texture path. So if i've got things right, i will need more geosets in order to use more different textures.
Now, i've made all the model parts in vertex modify, but i want them all to be geosets in one model. I know yoy can import geosets with magos, but then they have to be .geo files, and vertex only saves as mdl.
Do i really need a more sophisticated modelling program for such a simple task?
ANd second, how does the clone tool work in vertex modify? Is it like copy and paste?
I only get errors when trying to use it.