- Joined
- Apr 19, 2011
- Messages
- 32
Good hi everybody!
Ok so, here is what i actually want to do, something complex, but realistic for my map.
A wood cutter cuts a tree down, and gets no wood.
The dead tree drops raw wood (item) that can go into the wood cutter house (building), and automatically become usefull wood (item that can be used to give 50 wood).
Another thing, is that, another type of tree would make a different raw wood that can become a different usefull wood (100 wood).
Hope you guys can help me with this one.
Ok so, here is what i actually want to do, something complex, but realistic for my map.
A wood cutter cuts a tree down, and gets no wood.
The dead tree drops raw wood (item) that can go into the wood cutter house (building), and automatically become usefull wood (item that can be used to give 50 wood).
Another thing, is that, another type of tree would make a different raw wood that can become a different usefull wood (100 wood).
Hope you guys can help me with this one.