- Joined
- Jul 22, 2021
- Messages
- 65
I want to create a system where you can exchange raw meat for roasted meat via interaction with a campfire.
Raw meat would be picked from dead animals.
Now, I can see few ways how it can be approached:
I tried to make a "campfire unit" and create triggers that would work like this: you give raw meat to the campfire, it gives you back/drops the roasted meat item.
But I gave up rather quickly because I wasn't really sure if it would lead me anywhere.
The question is, how can I create such a system with custom currency? Can I replace wood with raw meat?
Or is there another way to do it? Please note I'm a beginner so step-by-step advice and perhaps some patience would be greatly appreciated
Raw meat would be picked from dead animals.
Now, I can see few ways how it can be approached:
- Raw meat drops from animals as an item.
- You pick raw meat as a resource (like gold/wood resource laying on the ground).
I tried to make a "campfire unit" and create triggers that would work like this: you give raw meat to the campfire, it gives you back/drops the roasted meat item.
But I gave up rather quickly because I wasn't really sure if it would lead me anywhere.
The question is, how can I create such a system with custom currency? Can I replace wood with raw meat?
Or is there another way to do it? Please note I'm a beginner so step-by-step advice and perhaps some patience would be greatly appreciated