- Joined
- Jul 1, 2007
- Messages
- 6,677
Hey fellas,
Thought I'd share this with you. For those who don't know I'm doing a Bachelor's in Landscape Architecture, this is my first year, and my third studio project. Working individually, I went out into the meadows and hacked down tons of invasive species and glued them together to make all sorts of scale model trees and shrubs.
Our assignment concerned only plant material (no height variation or structures) and absolutely no artificial material was allowed aside from the scale figures & foam insulation base. So basically I gathered all this stuff myself and stuck it down. We were tasked to make a park with gathering spaces and a walkway, and I had to enclose mine entirely so that nobody could see in or out. Also, I was limited to using the rectilinear form - only right angles. Other students chose different forms for their designs.
From start to finish including all material gathering, this project took me 7 days... about 50-60 hours. It's been through formal critique and all that, which was actually a lot of fun. I actually used the World Editor to help me come up with a rough plan.
BTW tile variation is a hell of a lot harder in the physical world. The grass is made from wild parsley I found, dried, and put through a coffee grinder. The tan texture is sage, and the little grey-purple pebble things are flower buds. The leaves are unground parsley. The yellow trees are made out of goldenrod, the dark bushes are cedum, the tall leafy trees are ragweed, the branchy trees are some unknown dead thing, and the fluffy stuff is phragmites. Don't even get me started on the green hedges! You guys better be grateful for your doodads. Not so easy to make each one individually haha. Also no undo button. Hell, this is some noob level shit and it was not easy for me at all.
Apologies for the poor photo quality... Enjoy!
Thought I'd share this with you. For those who don't know I'm doing a Bachelor's in Landscape Architecture, this is my first year, and my third studio project. Working individually, I went out into the meadows and hacked down tons of invasive species and glued them together to make all sorts of scale model trees and shrubs.
Our assignment concerned only plant material (no height variation or structures) and absolutely no artificial material was allowed aside from the scale figures & foam insulation base. So basically I gathered all this stuff myself and stuck it down. We were tasked to make a park with gathering spaces and a walkway, and I had to enclose mine entirely so that nobody could see in or out. Also, I was limited to using the rectilinear form - only right angles. Other students chose different forms for their designs.
From start to finish including all material gathering, this project took me 7 days... about 50-60 hours. It's been through formal critique and all that, which was actually a lot of fun. I actually used the World Editor to help me come up with a rough plan.
BTW tile variation is a hell of a lot harder in the physical world. The grass is made from wild parsley I found, dried, and put through a coffee grinder. The tan texture is sage, and the little grey-purple pebble things are flower buds. The leaves are unground parsley. The yellow trees are made out of goldenrod, the dark bushes are cedum, the tall leafy trees are ragweed, the branchy trees are some unknown dead thing, and the fluffy stuff is phragmites. Don't even get me started on the green hedges! You guys better be grateful for your doodads. Not so easy to make each one individually haha. Also no undo button. Hell, this is some noob level shit and it was not easy for me at all.
Apologies for the poor photo quality... Enjoy!
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