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Question about "Blight" Terrain.

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I am doing a map with a half and half terrain, half of it is healthy and green, and the other half is dark and dead =P

Problem is when i use the blight to make the trees all dead looking, or plagued, the blight spreads onto the pathes i have made for walking and it looks horrible...is there ANY way to disable the spread of blight from the trees or a way to get the plagued tree look without the blight?
 
Where do i find this on the UTM? its not under what i think it would be under =P
 
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there is no way just to get the model file of the tree inflicted by blight through the mpq file or something?

that would be all i needed..
 
nvm i looked into it and got the TreeBlight.blp file using MPQmaster with the war3.mpq and just made a custom tree and swapped them out, blight be gone! =D thanks for the help =)
 
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