Is there a way to change this? is it hardcoded? maybe i did something wrong?
it looks like this in my map (600kb):
- shot 1: camp how its supposed to be under neutral/human control
- shot 2: undead take control and blight is added
- shot 3: undead loose control and blight is removed, but it only returns rough dirt. sux.
i tried 2 methods:
- adding/removing of blight growth/dispel abilities via unit trigger actions
- directly creating/removing via environment trigger actions
neither did work. would appreciate some help :F
greets,
bsycho
edit: hope this is the right sub forum
it looks like this in my map (600kb):
- shot 1: camp how its supposed to be under neutral/human control
- shot 2: undead take control and blight is added
- shot 3: undead loose control and blight is removed, but it only returns rough dirt. sux.
i tried 2 methods:
- adding/removing of blight growth/dispel abilities via unit trigger actions
- directly creating/removing via environment trigger actions
neither did work. would appreciate some help :F
greets,
bsycho
edit: hope this is the right sub forum