- Joined
- Dec 6, 2008
- Messages
- 363
Introduction:
Hello, since this map is multiplayer, it needs lot of betatesting and most of the testing needs person players. I decided to share this map here, because I would like to make this map better and more fun. The problem is, I do not have enought person testers to remove the small issues + I don't getting enought critic/ideas/suggestions about the map, which I need.
So if you have some little time to spare, please look at this map, play it and post here some issues Anything that can help me with the development.
Everyone who helps will be in credits
Ranger Tournament: Deathmatch (Beta)
Map Info:
Map type: Multiplayer, Singleplayer (with bots)
Gameplay: FPS, Shooting, Arena, Deathmatch
Player races: Human, Orc, Undead, Night Elf
Gameplay:
You play as Ranger in deadly tournament. The goal is to be the first who make 25 kills.
The basic attack ability is Arrow Fire that fly directly to target location. Most of your kills and deaths coming from your playing skills.
You can pick up special Orbs that upgrades your attack. The Orbs are spawned in different places around arena. Every orb has different speed, graphics, damage a range. Some Orbs are special, makes you resistant to damage or heal you.
The secondary skill is Jump. You can jump whenever you like and wherever you want. Over the cliffs too. Some Orbs are hidden on cliffs.
The jump ability is also good for avoiding enemy attacks. The fired orbs must touch your body to hurt you. (you can jump over them without taking any damage)
Anyway, some orbs are very strong, you can kill an enemy with one touch.
When you are killed, you can instantly spawn by pressing ESC, dont waste your time throught
Announcer comments the gameplay too. (First blood, double kill)
Lot of sounds are added from game Unreal Tournament, specially the game music. The gameplay is very similar too. Enjoy the play
Gameplay features
- fast, dynamic, reflex checking gameplay- no limits in gameplay, you can avoid any of flying projectiles, jump over cliffs, water, rivers, and even shot over cliffs
- destructibles are blocking your attacks and your movoment
- you can pick up to 10 different orbs to increase your attack statistic or
to project yourself when hitted
- you can instantly respawn when you press esc, no limits, no waiting,
all depends on your play and play of your oppoments
- you can pretent to be dead so enemyes will see you as no harm,
then you can suprise them from behind
- you can hide behind tree, or camp on cliff and wait
- you can play singleplayer with AI Bots - Insane difficulty is
really challenge
- day/night cycle changes vision see and atmosphere
- you can use dead bodies as shield
- awesome music playing in background
AI Bots:
Computer players are next chapter of this game. You can play against 3 difficulties of Bots: Easy, Normal and Insane.
Insane bots are smart, fast and aggressive. Most of the time they avoiding your arrows and attacks you as hard and as fast as they can. They jumping over cliffs and for items too. Lot of their avoid is because of jumping. They stealing orbs from you and uses them against you. You can never predict their next move in every difficulty.
Easy and Normal bots are slower, had slower attacks, but avoiding as well.
Addons
Screens Videos Updates
V7:
- map is now smaller
- added some chat messages
- fixed another camera bug
- added fruit (add hp, healing)
V6b:
- fixed multiplayer bug
- cleared some addition map effects
V6:
- updated terrain and graphics
- increased Fire and Jump playability
- improved normal arrow
- added ambient sounds
- improved game texts
- fixed spree bug
- fixed some detail issues
- added some sounds (chat dialogs, hit sound)
- and more
V5:
- added AI bots (Easy, Normal, Insane)
- basic arrow shoot reworked
- updated graphics
V4:
- you can now play as: Human, Orc, Undead or Night Elf
- fixed winner camera bug
V3:
- fixed esc bug
- fixed winner bug
- added two new orbs
- upgraded graphics
- updated some issues
- added ability Pretent to be Dead
V2:
- improved jump controll
- edited orb stats
- added torchs
- item respawn period is faster
- day/night cycle period is faster
- improved destruction orb
- improved game cameras
- added knockback on death
vbeta1:
First Upload, allready tested 1v1.
Attachments
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