- Joined
- Oct 29, 2007
- Messages
- 34
Random Map Generator
Dear Warcraft Heroes,
I've recently started work on a random map generator.
When I searched the hive I never found one finished... challenge accepted.
Personal challenge: only use de GUI
I've done in depth testing to test te capabilities of the engine. I came to the conclusion that it is very capable, until you want to create rivers, lakes... anything with water really, so I will stay away from water (I don't like water in rl anyway).
The following lists the features that the map will... feature. Marked in green are all the features that are finished, marked in orange are the features that I'm working on right now (not really right now, right now I'm writing a post... you get the point).
world generation;
- biome generation. Grass, forrest, snow, desert (with one of the four biomes as sub biome).
- mountain generator. (based on biome) It will also generate a fissure.
- forest generator. (based on biome)
- village generator. (Human, Elf, Orc)
- road generator. (to connect an entry point to the gameworld with the human and elven villages).
- doodad generator. (based on biome)
- critter generator. (based on biome)
- weather generator. (based on biome)
Game mechanics;
- random realm name generator.
- random player name generator (over 2,200 names).
- hero picker. Human warrior, Elven ranger, Orc shaman (more heroes will be added in the future)
- items. (units can only be summoned, summoning is done through items.)
- item drop system. (every unit you see in the game has a chance to drop the accosiated summoning item... bosses and OP units included).
- item buying system. (I have something working, but I'm not entirely pleased with it yet)
- PVE game mode.
- Free for all game mode.
Game master A.I.;
- Neutral factions that own the generated villages. (race based on village culture)
- Village conquest system. (very basic though).
- Neutral faction will try to conquer villages.
- Creep spawners. I have one working, just need to implement more for variaty sake.(based on biome)
- random quest/event chains. first one in progress (The idea here is to let the game maste A.I. pick a scenario/campaing. If one is finished another will be started.)
- try to jam in as much lore as possible.
- custom music. (for anything implemented the right music/sound will be added to generate some immersion).
Any suggestions about the right map prefix is apreciated, I have no idea where my map/idea fits best.
Any suggestions about tags are also apreciated.
Any suggestions about event chains are apreciated, I need a lot of them, and they are fun to make.
Any suggestions about my horrid dialoges are apreciated.
I've written this post in advance, I will upload/attach the map ASAP. Also screenshots will be uploaded later on.
I'm just not at home right now.
I feel the map is somewhat ready for testing.
Excuse me for the quality of this post, I'm not that much of a forum groupie.
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