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Race Conquest

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Level 6
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Am making/almost done with a map called race conquest, This map is inspired by the map Conflict of Sereg d'or by Panther antro.

Spawning system:
You get 1 gold every 1.5 sec. You have 4 main buildings, each of them have a couple of things you can research. If you research a thing, lets say.... Guardian Golem, these golems will spawn every 120sec in your base. If you research frost golems too, you get Guardian Golems and frost golems every 120seconds in your base. The reason I have 4 main buildings is: example: If I want to kill an enemy that is stronger then myself, I can use a tactic to kill a weaker player, kill all his forces, except I'll leave 2 main buildings. His Spawns will be halved, and he will be forced to work with me.

Races:
1 - Furbolgs and Night elves.
Some Night elves have gone to refuge to the furbolgs, because a massive portal has opened in their base, and it has corrupted most nelves into satyrs. Those few that remain is fighting along with their Furbolg friends.

2 - Undeads:
The undeads is only here to corrupt the land. The undead have the weakest hero, but then again the best hero. The Hero has the ability to summon a massive undead army in a fallen city, thus creating tons of undead units and upgrading the hero. He also get special units when other races research things. (Like Golems research war golems, then the undead get a few Flesh golems.)

3 - Golems and dragons
I've heard from a few friends that dragons and golems dont fit. Well, in this story, the dragons are the protectors of the world, and the golems are mindless beings created by the elder dragons to serve them. Over the years, the corruption from the undead have driven them mad, thus wanting to destroy everything, instead of protecting them.

3 - Satyrs (Not yet created)
The satyrs emerged from a portal in a Night elf base. When the portal opened, it corrupted several night elves into an evil and more cunning version.

Events that I've created:
After some time, the golems find a mineral vein inside their caves, thus increasing their armor.

Furbolgs get a choice later in game to either free more night elves (thus getting another hero) or create a furbolg army.

The undeads can use their hero to summon a massive army in a fallen human city. And they can get some undead units when other people researches stuff, like mentioned above.

I need more events! Its not enough! I would love to hear ideas for more races, units, events, heroes. Yeah, anything. Am also thinking about recruiting a partner for this map. You have to know triggers and stuff.

Progress on finished things (yes, I know that doesn't sound logical.)
Terrain done:
98% done on all I've created, the map has about 30% terrain that haven't been done anything on, it is left this way for future races. I have worked alot on terrain, since its one the things that I love.
Units done:
I would say 50% of all the units are done.
Spells and such:
About 40% of the spells are done.

I took some screenshots for you:

http://img247.imageshack.us/img247/8372/wc3scrnshot060708172952we8.png

http://img66.imageshack.us/img66/6518/wc3scrnshot060708173328at8.png

http://img247.imageshack.us/img247/2482/wc3scrnshot060708173335xu7.png

http://img66.imageshack.us/img66/4968/wc3scrnshot060708173509cg6.png

http://img66.imageshack.us/img66/774/wc3scrnshot060708180539pe9.png

That should be it, now, give me some ideas! :wink:

Edit: If you got a better name for the map, then just say so.
 
Level 24
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The name of the map should not involve the word "races" as a)it sounds well racist and b)it's kinda boring.

Perhaps something like: Epic Wars, or Total Victory, or All-Out War. SOmething irrelevant to the gameplay. Or it could be plot inspired.
 
Level 6
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Every1 are fighting for their survival.

The Dragons have gone mad and think every1 is corrupted.
The undeads... are evil as usuall :p
Satyrs are corrupted night elves ( by a portal, last screenshot)
Furbolg have come since the remaining nelves need help reclaiming their territory.
 
Level 36
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The name of the map should not involve the word "races" as a)it sounds well racist and b)it's kinda boring.

Perhaps something like: Epic Wars, or Total Victory, or All-Out War. SOmething irrelevant to the gameplay. Or it could be plot inspired.

It sounds "racist"? You sir, deserve this.

failed_stamp.gif
 
Level 19
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Each building represents its own army. If it falls the army will fall shortly after. When two of attacked player's building have been torn apart he'll lose 2/4 of his army and become the attacker's ally with or against his/her will.
Well that is how I understood it.
 
Level 10
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I like your 4 building thing just boring.

What these types of games need to be original and good to play is freedom.
Freedom for the players to choose where they are gonna settle a city, what kind of troops and strategies are being used...
So, the game need choices. If your map is narrow and simple it won't be such a good map.

I believe that if each player starts only with their city foundator and need to settle an establishment from the beginning it would be more exciting than having predefined 4 continous-production buildings.
 
Level 6
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I like your 4 building thing just boring.

What these types of games need to be original and good to play is freedom.
Freedom for the players to choose where they are gonna settle a city, what kind of troops and strategies are being used...
So, the game need choices. If your map is narrow and simple it won't be such a good map.

I believe that if each player starts only with their city foundator and need to settle an establishment from the beginning it would be more exciting than having predefined 4 continous-production buildings.

Not gonna happen, there are plenty of maps like that, ever tried abyssium? Though thank you for saying your opinion. I do have alot of objectives, so players are free to choose where their path will go.
 
Level 6
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I think some custom models for the furbolgs would do nice :grin: . also, maybe raise the gold earned each 1.5 seconds. waiting a half of a hour just for like 10k gold is boooooring.

If you got custom models for furbolgs, show me. Causs I cant find any :slp:
And dont worry about the gold, you get plenty of soldiers to toy with before you reach the top priced ones.
 
Level 6
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I know how to attach stuff. hmm, the furbolg have a really strange attack animation, so you will have to use a different one if they get weapons.

Spears, axes and staffs I think would suit em best. They shouldnt have iron armor, mostly leather I would say.

Oh and redmarine, they dont get trained, none of them. They get spawned every 120sec, the units varies of that you have researched or unlocked from events.
 
Level 19
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I know how to attach stuff. hmm, the furbolg have a really strange attack animation, so you will have to use a different one if they get weapons.

Spears, axes and staffs I think would suit em best. They shouldnt have iron armor, mostly leather I would say.

Oh and redmarine, they dont get trained, none of them. They get spawned every 120sec, the units varies of that you have researched or unlocked from events.

Reminds me of old maps... They were great. Keep it comming! Will there be demons? Demons aren't really Undeads.
 
Level 3
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So are there only 4 factions/players so far? Maybe I missed the storyline in one of the three pages.
 
Level 6
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So far there are 3 races/factions that are done. Keep in mind that each faction has about 8 things to research (8x3) and twice that many units (16x3?) And events ofc:) So I've put alot of work into each race, there are ofc more to be added, ideas for events/races/units is why I posted this.
 
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Level 6
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Bumping this pack to the top, bringing some more info.

I've decided that my 4th race will be (and is) Trolls and gnolls, am almost done with the team too. These trolls have several unique abilities you've never seen before, and triggered units and stuff.

Am open for ideas to events for the trolls/gnolls. I got 1 idea, where a messenger spawns after a while in the game, and I have to escort the messenger across the map to a different tribe of trolls, and thus gaining a new minor base. Other players will be alerted when I gain this new messenger.

What'cha think about that?
 
Level 1
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The idea with the trolls was damn good. You say there is more tribes, does all of those together become as good as one of the other races or does the trolls start with the same strengt as the rest?

About the undead, i dont think having them sumon deamons is the best idea, maby a spell or a dot of som kind? the deamons just dont fit the theme
 
Level 6
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The idea with the trolls was damn good. You say there is more tribes, does all of those together become as good as one of the other races or does the trolls start with the same strengt as the rest?

About the undead, i dont think having them sumon deamons is the best idea, maby a spell or a dot of som kind? the deamons just dont fit the theme

The troll tribe you start with have just the same amount of strength as any other teams at the start. But with events, trolls will be stronger then most races. Why? Because their events has a big chance to fail.

Yeah, am re'doing the undead spells, so no more demons :wink:
 
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