Is there a way to detect which unit has been aproached when this event runs?
GetTriggerUnit() gives the aproaching unit, not the aproached one.
I am asking this, cuz I'm dynamically creating such triggers, and at the moment I have to link the trigger with the unit via a hashtable, but it's kind a uncomfortable xP
GetTriggerUnit() gives the aproaching unit, not the aproached one.
I am asking this, cuz I'm dynamically creating such triggers, and at the moment I have to link the trigger with the unit via a hashtable, but it's kind a uncomfortable xP





