- Joined
- Oct 1, 2013
- Messages
- 6
First off in my 21 years ive never once made a thread so i apologize in advance if this isnt where this should be.
Now about the question
ive notice that morphed unit keep their main spells when i went to check before posting
i wanna do something like have a unit have its set of spells then morph to lets say "Close-Combat Mode" and have close-combat spells. Same difference for switching to long range. Id like to know if what i seek is possible
EDIT: i was looking in Gameplay Constants and saw
Gameplay - Morphing Disables Alternate Abilities and was wondering if that had anything to do with what i wanna do
Now about the question
ive notice that morphed unit keep their main spells when i went to check before posting
i wanna do something like have a unit have its set of spells then morph to lets say "Close-Combat Mode" and have close-combat spells. Same difference for switching to long range. Id like to know if what i seek is possible
EDIT: i was looking in Gameplay Constants and saw
Gameplay - Morphing Disables Alternate Abilities and was wondering if that had anything to do with what i wanna do
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