hey all i have been trying to make a quest to be bought by a unit so noob_smoke helped me now he gave me item rewards and i tryed to make it Exp reward any edvise
Heres What i Tried:
Heres What i Tried:
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Quest Return
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Events
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Unit - A unit comes within 200.00 of Alchemist 0188 <gen>
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Player - Player 1 (Red) Selects a unit
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Player - Player 2 (Blue) Selects a unit
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Player - Player 3 (Teal) Selects a unit
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Player - Player 4 (Purple) Selects a unit
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Player - Player 5 (Yellow) Selects a unit
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Player - Player 6 (Orange) Selects a unit
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Player - Player 7 (Green) Selects a unit
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Player - Player 8 (Pink) Selects a unit
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Player - Player 9 (Gray) Selects a unit
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Player - Player 10 (Light Blue) Selects a unit
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Player - Player 11 (Dark Green) Selects a unit
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Conditions
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(Unit-type of (Tiggering Unit)) Equal to Alchemist
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(QuestReq1_Satyr_Attacks is completed) Equal to True
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Then - Actions
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Game - Display to (All players) the text: Satyr Completed
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Quest - Destroy Quest_Satyr_Attacks
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Set Leak_Point = (Position of (Tiggering unit))
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Hero - Add 200 experience to (Hero manipulating item),Hide level-up graphics
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Trigger - Turn on Satyr Attacks Pick <Gen>
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Tigger - Turn off (This trigger)
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Else - Actions