That's so vague man.
There is a HiveWE open source world editor here on Hive, man, as a way to make Warcraft 3 style maps. There is also "view in 3D" button in the model download section to view models in 3D.
I read through these open source tools and stapled their code together into a game engine as a weekend hobby over the last two years, and I got to where I can just about play something akin to melee Warcraft 3 in a single player experience.
I want to invent this sort of "engine" reproduction of the systems I know, and invent and this hobby for myself so I can keep using the general feel and ideas of how it feels to mod Warcraft 3, but where I am not held back by the closed source unsupported War3 engine.
I do not doubt that for you what I am describing sounds goofy and ridiculous, when you know if I had any other goal I could have used Unreal or Unity and I specifically am not.
But I am telling my story because that's how crazy apart and dedicated to our own ideas humans become. I want my RTS thing, not yours. I want me in charge of my computer, not you.
What drives you? What is your vision?
My new system is going to revive my old Warcraft mods that I have backed up that only work on particular old Warcraft 3 versions. The menu simulator is able to preview the menu for Project Revolution and for TTOR:
I did not make any of this content, I just am doing programming to display it and try to recreate my childhood game so I can take modding to the next level and also maintain support for any old mods I want to try to support. So, that's my vision. I know I have black squares on TToR menu! It's a BLP parser issue to solve later. I know BillboardLockZ is pointing the wrong direction on the bullets in the sky in Project Revolution. I just have to rework how the billboard was implemented and fix it later. I am trying to make a system, maybe it can be like the RTS engine of the future, or maybe I will just play it alone in my parents' basement. But either way I know what I want to make and sometimes I feel like it's by some divine grace that I am even still alive and able to keep working, but as much as I can I want to try. And I am driven so crazy wanting what I want that even though I am probably from a certain mental lense the kind of person you want, honestly I can barely even imagine how it would be to make the decision to join you. I cannot see it at all. I feel manipulated as if by a machine so I only want my own, egotistical future where I have my own Warcraft 3.
Humans came from single celled organisms. Everything is based on survival. You have to be ridiculously rich in social support -- in people around you -- and well taken care of in order to make your RTS. Sometimes in a moment of passion like last night, I fire up my engine in Reign of Chaos simulator mode and I click Campaign on that menu and it goes to Thrall on his hut with the yellow circles of power, but I walk into the purple town and it does not load properly at all. The units there do not have their Aspect of Alliance set and they attack their own selves. Once Thrall passes through the town of units attacking their own, I reach a Gnoll and kill it. Then the second or third Gnolls kill Thrall because I have no Grunts because I have no triggers in my engine. Then the body of Thrall does not levitate into the sky, because my concept of hero is not finished yet.
And this life is simultaneously the most wondrous thing I have ever known while also deeply frustrating. There are so many bugs... so many bugs... and if I would simply forsake ideology and play Blizzard's game, the problems would all go away. I reach out into the void to grasp the power to make my own Warcraft 3 only to find that I am desperately alone and ignorant in a machine civilization despite being evolved to survive in some social human culture long past. Other people do not want to make RTS, they want to be consumers like they are told with their free time. And there is preciously little free time in a reality based so deeply on survival. At this point trying to code my own Warcraft 3 has me a little scared for my survival. And this is because it cannot be your all; making an RTS is an expenditure. It is like making a sand castle as a kid. You can feel very well accomplished, but if all you did was make sandcastles your whole life you would be a poor man and people would make fun.
You come here asking for programmers to make RTSes, but what if they cost your soul? How do you justify someone giving you their soul? What is your claim to fame, your aspiration? Mine is that what I actually wanted to be doing was modding Warcraft 3 but with better tools and engine support. It's simple, really, even if it's so complex. What is yours?