- Joined
- Jul 18, 2010
- Messages
- 12
I WEAK TO ENGLISH
setunitx/y with variable
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My Question
(Set Variables then SetunitX with last setted variables)
How to SetUnitX likes that Trigger without set variable
I would like to fix this , but i can't do it TT
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Events
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Conditions
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Multiple ConditionsAnd - All (Conditions) are true
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Conditions
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(Triggering unit) Equal to (==) BMT_ATKED_UNIT
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(Damage source) Equal to (==) BMT_ATKING_UNIT
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Actions
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Trigger - Turn off (This trigger)
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Set BMT_Target_Location = (Position of (Triggering unit))
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Set BMT_Blink_Location = (BMT_Target_Location offset by 100.00 towards (Random angle) degrees)
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Custom script: call SetUnitX ( GetEventDamageSource(), GetLocationX(udg_BMT_Blink_Location))
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Custom script: call SetUnitY ( GetEventDamageSource(), GetLocationY(udg_BMT_Blink_Location))
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Special Effect - Destroy (Create a special effect using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl at BMT_Blink_Location)
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Custom script: call RemoveLocation (udg_BMT_Target_Location)
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Custom script: call RemoveLocation (udg_BMT_Blink_Location)
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Unit - Order (Damage source) to Right-Click (Triggering unit)
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Wait BMT_CD[(Level of Blademaster [Blademaster Ultimath] for (Damage source))] seconds
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Trigger - Turn on (This trigger)
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setunitx/y with variable
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My Question
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Set BMT_Target_Location = (Position of (Triggering unit))
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Set BMT_Blink_Location = (BMT_Target_Location offset by 100.00 towards (Random angle) degrees)
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Custom script: call SetUnitX ( GetEventDamageSource(), GetLocationX(udg_BMT_Blink_Location))
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Custom script: call SetUnitY ( GetEventDamageSource(), GetLocationY(udg_BMT_Blink_Location))
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(Set Variables then SetunitX with last setted variables)
How to SetUnitX likes that Trigger without set variable
I would like to fix this , but i can't do it TT
