- Joined
- Feb 19, 2010
- Messages
- 182
-
Events
- - Time - Every 0.03 seconds of game time
- - Condtions
-
- Actions
-
- Unit Group - Pick every unit in NOTYOURUNITGROUP and do (Actions)
-
- Loop - Actions
- Set MEHPOINT = Position of (Picked unit)) offset by 90 towards (Facing of Picked Unit)) degrees)
- Set MEHREAL = (X of MEHPOINT)
- Custom script: call SetUnitX( MEHU, udg_MEHREAL )
- Set MEHREAL = (Y of MEHPOINT)
- Custom script: call SetUnitY) MEHU, udg_MEHREAL)
-
- Loop - Actions
-
- Unit Group - Pick every unit in NOTYOURUNITGROUP and do (Actions)
Events
- Time - Every 0.03 seconds of game time
- Condtions
- Actions
- Unit Group - Pick every unit in NOTYOURUNITGROUP and do (Actions)
- Loop - Actions
Set MEHPOINT = Position of (Picked unit)) offset by 90 towards (Facing of Picked Unit)) degrees)
Set MEHREAL = (X of MEHPOINT)
Custom script: call SetUnitX( MEHU, udg_MEHREAL )
Set MEHREAL = (Y of MEHPOINT)
Custom script: call SetUnitY) MEHU, udg_MEHREAL)
- Time - Every 0.03 seconds of game time
- Condtions
- Actions
- Unit Group - Pick every unit in NOTYOURUNITGROUP and do (Actions)
- Loop - Actions
Set MEHPOINT = Position of (Picked unit)) offset by 90 towards (Facing of Picked Unit)) degrees)
Set MEHREAL = (X of MEHPOINT)
Custom script: call SetUnitX( MEHU, udg_MEHREAL )
Set MEHREAL = (Y of MEHPOINT)
Custom script: call SetUnitY) MEHU, udg_MEHREAL)