- Joined
- Mar 30, 2013
- Messages
- 664
Hello,
So in my new map, dael'barun world defence. It is a pure 3 players online game.
So my problem is, when a player is leaving the game, he is not leaving his buildings. His building is still on the map with his units also. i used this trigger but it didnt work.
So in my new map, dael'barun world defence. It is a pure 3 players online game.
So my problem is, when a player is leaving the game, he is not leaving his buildings. His building is still on the map with his units also. i used this trigger but it didnt work.
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Remove Teal
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Events
- Player - Player 3 (Teal) leaves the game
- Conditions
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Actions
- Custom script: set bj_wantDestroyGroup = true
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Unit Group - Pick every unit in (Units owned by (Triggering player)) and do (Actions)
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Loop - Actions
- Game - Display to (All players) the text: ((Name of (Triggering player)) + |cFFFF0000 has left the game now we need to build us more time to get stronger!|r)
- Wait 1.00 seconds
- Unit - Remove (Picked unit) from the game
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Loop - Actions
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Events