- Joined
- Oct 8, 2011
- Messages
- 27
I can't make this TRIGGER to work.
When a player leaves it should destroy his buildings and unites.
When a player leaves it should destroy his buildings and unites.
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Player 1 Red Leaves
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Events
- Player - Player 1 (Red) leaves the game
- Conditions
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Actions
- Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Kill (Triggering unit))
- Game - Display to (All players) for 5.00 seconds the text: Player Red had left...
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Events