- Joined
- May 3, 2008
- Messages
- 3,154
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Player Left
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Events
- Player - Player 1 (Red) leaves the game
- Player - Player 2 (Blue) leaves the game
- Player - Player 3 (Teal) leaves the game
- Player - Player 4 (Purple) leaves the game
- Player - Player 5 (Yellow) leaves the game
- Player - Player 6 (Orange) leaves the game
- Player - Player 7 (Green) leaves the game
- Player - Player 8 (Pink) leaves the game
- Player - Player 9 (Gray) leaves the game
- Player - Player 10 (Light Blue) leaves the game
- Player - Player 11 (Dark Green) leaves the game
- Conditions
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Actions
- Game - Display to (All players) for 15.00 seconds the text: ((Name of (Triggering player)) + has left the games.)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
- (Owner of (Picked unit)) Equal to (Triggering player)
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Conditions
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Or - Any (Conditions) are true
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Matching unit) has Meat 1020 <gen>) Equal to True
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Then - Actions
- Item - Move Meat 1020 <gen> to (Center of Food 1 <gen>)
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Matching unit) has Seaweed 1021 <gen>) Equal to True
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Then - Actions
- Item - Move Seaweed 1021 <gen> to (Center of Food 2 <gen>)
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Else - Actions
- Do nothing
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If - Conditions
- Unit Group - Pick every unit in (Units owned by (Triggering player) of type Smart Or Noob Player) and do (Unit - Remove (Picked unit) from the game)
- Leaderboard - Remove (Triggering player) from (Last created leaderboard)
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Events