Problems Testing :/

Status
Not open for further replies.
Level 8
Joined
Dec 9, 2009
Messages
397
I'm testing some triggers with dialogs, but in single player the game pauses for dialogs and it messes up the triggers, is there a way to stop that?
 
Level 8
Joined
Dec 9, 2009
Messages
397
Nope, my map doesn't have any waits, but it did activate a timer window, and if you answer one of them, it gets rid of it. but because it was paused the timer didn't actually pop up till after i clicked, so it stayed.
 
Status
Not open for further replies.
Top