Dialog Problem

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Level 7
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Nov 13, 2006
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Well i created a trigger that checks if a player status is used and the controller is a user and then shows a dialog to that player.
The problem is that the trigger runs but it just pauses the game but it doesn't show the dialog.

Here is a sample for player one:

  • If - Conditions
    • (Player 1 (Red) slot status) Equal to Is playing
    • (Player 1 (Red) controller) Equal to User
  • Then - Actions
    • Dialog - Show Dialog for Player 1 (Red)
  • Else - Actions
    • Do Nothing
 
You're just trying to get it to display dialogue to a player? Why not display it regardless if he's there or not? What's stopping you from that?

Please post the trigger and what you want it to do EXACTLY.
 
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