Hey,
I tried a timeout for the Dialog. "Wait Gametime" and also normal "Wait"! But it does not work! It only gets executed after I press a button...
What do I do wrong?
I tried a timeout for the Dialog. "Wait Gametime" and also normal "Wait"! But it does not work! It only gets executed after I press a button...
What do I do wrong?
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CreateTeamDialog
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Events
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Time - Elapsed game time is 1.00 seconds
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Conditions
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Actions
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Dialog - Clear TeamDialog
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Dialog - Change the title of TeamDialog to Teams
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Dialog - Create a dialog button for TeamDialog labelled Free For All (FFA)
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Set TeamDialogButton[0] = (Last created dialog Button)
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Dialog - Create a dialog button for TeamDialog labelled Duo (2)
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Set TeamDialogButton[1] = (Last created dialog Button)
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Dialog - Create a dialog button for TeamDialog labelled Squad (4)
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Set TeamDialogButton[2] = (Last created dialog Button)
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Dialog - Show TeamDialog for Player 1 (Red)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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LocalPlayer Not equal to Player 1 (Red)
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Then - Actions
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Dialog - Clear WaitDialog
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Dialog - Change the title of WaitDialog to Host Choosing Game ...
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Dialog - Show WaitDialog for LocalPlayer
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Else - Actions
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Do nothing
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Game - Display to (All players) the text: testestestsetes
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Wait 2.00 seconds
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Dialog - Hide TeamDialog for Player 1 (Red)
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Game - Display to (All players) the text: Host AFK choosing d...
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Player Group - Pick every player in (All players) and do (If ((Picked player) Not equal to Player 1 (Red)) then do (Dialog - Hide WaitDialog for (Picked player)) else do (Do nothing))
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Player Group - Make (All players) treat (All players) as an Enemy
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Trigger - Run HeroInit <gen> (checking conditions)
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Trigger - Run ReduceCreepDiffFFA <gen> (checking conditions)
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Trigger - Turn on WinConditionInit <gen>
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Trigger - Turn off (This trigger)
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