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Dialog Problem

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Level 7
Joined
Nov 13, 2006
Messages
243
Well i created a trigger that checks if a player status is used and the controller is a user and then shows a dialog to that player.
The problem is that the trigger runs but it just pauses the game but it doesn't show the dialog.

Here is a sample for player one:

  • If - Conditions
    • (Player 1 (Red) slot status) Equal to Is playing
    • (Player 1 (Red) controller) Equal to User
  • Then - Actions
    • Dialog - Show Dialog for Player 1 (Red)
  • Else - Actions
    • Do Nothing
 
Level 23
Joined
Nov 29, 2006
Messages
2,482
Did you add some buttons on the dialog?

The reason why the game pauses is only because your testing it in Single Player.
This will not happend in multiplayer. The game will continue to run as intended there
 
Level 12
Joined
Mar 16, 2006
Messages
992
You're just trying to get it to display dialogue to a player? Why not display it regardless if he's there or not? What's stopping you from that?

Please post the trigger and what you want it to do EXACTLY.
 
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