-
spawn satr
-
Events
-
Time - Every 20.00 seconds of game time
-
-
Conditions
-
(Number of units in (Units in forest <gen>)) Less than 5
-
-
Actions
-
Set temp_point = (Random point in forest <gen>)
-
Unit - Create 1 Footman for Neutral Hostile at temp_point facing Default building facing degrees
-
Custom script: call RemoveLocation (udg_temp_point)
-
Set temp_point = (Random point in forest <gen>)
-
Unit - Order (Last created unit) to Patrol To temp_point
-
Custom script: call RemoveLocation (udg_temp_point)
-
-