-
spawn satr
-

Events
-


Time - Every 20.00 seconds of game time
-
-

Conditions
-


(Number of units in (Units in forest <gen>)) Less than 5
-
-

Actions
-


Set temp_point = (Random point in forest <gen>)
-


Unit - Create 1 Footman for Neutral Hostile at temp_point facing Default building facing degrees
-


Custom script: call RemoveLocation (udg_temp_point)
-


Set temp_point = (Random point in forest <gen>)
-


Unit - Order (Last created unit) to Patrol To temp_point
-


Custom script: call RemoveLocation (udg_temp_point)
-
-







