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spawn satr
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Events
- Time - Every 20.00 seconds of game time
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Conditions
- (Number of units in (Units in forest <gen>)) Less than 5
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Actions
- Set temp_point = (Random point in forest <gen>)
- Unit - Create 1 Footman for Neutral Hostile at temp_point facing Default building facing degrees
- Custom script: call RemoveLocation (udg_temp_point)
- Set temp_point = (Random point in forest <gen>)
- Unit - Order (Last created unit) to Patrol To temp_point
- Custom script: call RemoveLocation (udg_temp_point)
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Events