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Problem with sound

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Level 17
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Apr 24, 2005
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I think i asked this a while back, but when i replace a soundset of a unit (FootmanWhat1.wav for example) with an imported sound, it will play the imported sound when i click on the footmanwhat1.wav in sound editor. But ingame the unit says nothing when its supposed to play the footmanwhat1 sound when i click on him. (yes the units using the footman sound set)
 
1- W3 may not accept some wav's as you know there are many types of wav sounds with different bit rates etc
Normal FootmanWhat1.wav uses 352kbps - 16 bit - 22kHz and its mono
make sure your sound has same rates too

2- Make sure the path is true (Im sure you are already)
or dont if you use Repleace function
 
File -> Properties -> Convert Now
Make everything same as with sound in game
Then save the file again
This is all I can do I hope someone else can help you if I couldnt
 
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