- Joined
- Jan 11, 2009
- Messages
- 3,414
Hey guys! I am working on a map which is supposed to be completely covered in water, and i wanted to use the custom high-res water plane from the main menu instead of the ugly warcraft water. Instead of making a billion water doodads of 512x512 each, i decided i should resize the model to the map size, which is 20480x20480. However, even though the extents are properly calculated, the model refuses to render unless its origin is within the camera area. I even tried with planes of 2048x2048, but even then, i get problems with planes not being rendered when they should be.
Is there some kind of limit in wc3 for how large the extents of a model can be? I am attaching the two models to this post for you to check out.
Is there some kind of limit in wc3 for how large the extents of a model can be? I am attaching the two models to this post for you to check out.