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Problem with collision in tunnels

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Level 23
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Nov 20, 2005
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1,260
In the image i'm posting, there's an example of what i must do. I got a cochroach level 1, and i have to make it pass through tunnels like the one in the pic. Unfortunately, it seems i can't put it in via WE, neither decreasing its collision scale to 0.01 so what am i supposed to do?
 

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Dr Super Good

Spell Reviewer
Level 65
Joined
Jan 18, 2005
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27,296
Leave a gap between clifs. Currently acording to WC3 they might as well be 1 solid wall.
Hit the "p"/"P" key to view the WC3 pathing map used. You will notice it is solid unwalkable.

To get what you are after, eithor extend the gap so as to have a one square area in the middle which is walkable, or make the roaches air units and add air pathing blockers on the tops of the cliffs.
 
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