- Joined
- Oct 21, 2006
- Messages
- 3,230
-
Set Players = (Real((Number of players in (All players controlled by a User player))))
-
Decrease
-
Events
-
Unit - A unit Dies
-
-
Conditions
-
(Owner of (Dying unit)) Not equal to Player 12 (Brown)
-
((Dying unit) is Mechanical) Not equal to True
-
-
Actions
-
Set Players = (Players - 1.00)
-
-
-
Lose
-
Events
-
Game - Players becomes Less than or equal to 0.00
-
-
Conditions
-
Actions
-
Game - Display to (All players) the text: (You survived for + (String((Elapsed time for GameTime))))
-
Trigger - Turn off Zombie Spawn <gen>
-
Trigger - Turn off Zombie Spawn Corpse <gen>
-
Trigger - Turn off Mutant Spawn <gen>
-
Trigger - Turn off Gargoyle Spawn <gen>
-
Wait 10.00 seconds
-
Trigger - Run Start <gen> (checking conditions)
-
-