- Joined
- Apr 30, 2008
- Messages
- 153
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test spawns
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Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
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Actions
- Game - Display to (All players) the text: test spawn has star...
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For each (Integer A) from 1 to 10, do (Actions)
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Loop - Actions
- Wait 1.00 game-time seconds
- Unit - Create 1 Zombie for Player 12 (Brown) at (Center of Zombie spawn 1 <gen>) facing Default building facing degrees
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Loop - Actions
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Events
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on and off spawns
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Events
- Time - Every 45.00 seconds of game time
- Conditions
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Actions
- Trigger - Turn off test spawns <gen>
- Game - Display to (All players) the text: test spawn has stop...
- Wait 15.00 game-time seconds
- Trigger - Turn on test spawns <gen>
- Game - Display to (All players) the text: test spawn has star...
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Events