- Joined
- Oct 21, 2006
- Messages
- 3,230
- Set Players = (Real((Number of players in (All players controlled by a User player))))
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Decrease
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Events
- Unit - A unit Dies
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Conditions
- (Owner of (Dying unit)) Not equal to Player 12 (Brown)
- ((Dying unit) is Mechanical) Not equal to True
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Actions
- Set Players = (Players - 1.00)
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Events
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Lose
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Events
- Game - Players becomes Less than or equal to 0.00
- Conditions
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Actions
- Game - Display to (All players) the text: (You survived for + (String((Elapsed time for GameTime))))
- Trigger - Turn off Zombie Spawn <gen>
- Trigger - Turn off Zombie Spawn Corpse <gen>
- Trigger - Turn off Mutant Spawn <gen>
- Trigger - Turn off Gargoyle Spawn <gen>
- Wait 10.00 seconds
- Trigger - Run Start <gen> (checking conditions)
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Events