hello
here is my current work, i've already finished the modeling and texturing.
now i edit the character animation using 3dsmax bipe object. since WARCRAFT ART TOOL doesnot support bipe object,
so i hide all bipes and use SNAPSHOT KEYS plugin to create in-between frames with step time 1.
it looks ok when previewing by model previewing of WARCRAFT ART TOOL plugin, but its a mess after exported as a .mdx model.
here's the animation:
http://shockwave.twbbs.org/pic/char01-anm.rar
can anyone tell me what's going on?
here is my current work, i've already finished the modeling and texturing.
now i edit the character animation using 3dsmax bipe object. since WARCRAFT ART TOOL doesnot support bipe object,
so i hide all bipes and use SNAPSHOT KEYS plugin to create in-between frames with step time 1.
it looks ok when previewing by model previewing of WARCRAFT ART TOOL plugin, but its a mess after exported as a .mdx model.
here's the animation:
http://shockwave.twbbs.org/pic/char01-anm.rar
can anyone tell me what's going on?