Hello guys, I have recently start working with Lua and map editing. And while I was checking out Preload, I have realize overwriting a file is working but re-read it without leaving the game did nothing. It still reads the old version. Is there some sort of cache mechanism exists or am I doing something wrong? I have checked TriggerHappy's save load system( Codeless Save and Load (Multiplayer) - v3.0.1 ) and same problem was there as well. I have saved on a empty slot then changed my character and saved again on the same slot. I have checked the file on my PC and it has changed, but when I load the character again, first version of the saved character loaded. Someone has any idea to fix this issue? Thank you very much for reading.
TLDR: Overwrite with Preload file is working but reading that new file is not working, it still read old file.
Note: I done all these things in latest patch version.
TLDR: Overwrite with Preload file is working but reading that new file is not working, it still read old file.
Note: I done all these things in latest patch version.