• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Preloader overload

Status
Not open for further replies.
Level 26
Joined
Aug 18, 2009
Messages
4,099
Stumbled on another weird bug/limit. I have reason to believe that the Preloader native not only loads the target file but also accesses the buffer created by Preload.

If you call Preloader on any valid file and the path given specifies a drive/folder, and if you put a string with more than 233 (Windows 7) characters into the buffer beforehand, wc3 crashes in a fatal error. The length of the path passed to Preloader does not seem to matter, does not influence the 233, there only has to be a directory.

edit: It probably depends on wc3's install path because that's where it primarily looks up files. The Preload line can be longer if you start from drive root. This makes it kind of problematic though if players have a deeper install path.
 
Status
Not open for further replies.
Top