Portrait disappeared?

Level 3
Joined
Oct 5, 2010
Messages
47
Hi everybody! I will get right to the problem.

After this cinematic is finished, the 3d portraits disappear.
Why does this happen? And can i do something to make it not happen?

Screenshot(Wrong).jpgScreenie(Wrong).jpgScreenie(Wrong2).jpg


  • Event
    • Time - Elapsed game time is 0.00 seconds
  • Conditions
  • Actions
    • Cinematic - Turn cinematic mode On for (All players)
    • Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
    • Cinematic - Disable user control for (All players)
    • Cinematic - Clear the screen of text messages for (All players)
    • Cinematic - Turn subtitle display override On
    • Camera - Apply Instructions 1 <gen> for Player 1 (Red) over 10.00 seconds
    • Camera - Apply Instructions 1 <gen> for Player 2 (Blue) over 10.00 seconds
    • Camera - Apply Instructions 1 <gen> for Player 3 (Teal) over 10.00 seconds
    • Camera - Apply Instructions 1 <gen> for Player 4 (Purple) over 10.00 seconds
    • Camera - Apply Instructions 1 <gen> for Player 5 (Yellow) over 10.00 seconds
    • Camera - Apply Instructions 1 <gen> for Player 6 (Orange) over 10.00 seconds
    • Wait 5.00 seconds
    • Camera - Apply Instructions 2 <gen> for Player 1 (Red) over 5.00 seconds
    • Camera - Apply Instructions 2 <gen> for Player 2 (Blue) over 5.00 seconds
    • Camera - Apply Instructions 2 <gen> for Player 3 (Teal) over 5.00 seconds
    • Camera - Apply Instructions 2 <gen> for Player 4 (Purple) over 5.00 seconds
    • Camera - Apply Instructions 2 <gen> for Player 5 (Yellow) over 5.00 seconds
    • Camera - Apply Instructions 2 <gen> for Player 6 (Orange) over 5.00 seconds
    • Cinematic - Send transmission to (All players) from Instructor 0030 <gen> named Instructor: Play No sound and display Your goal is to fin.... Modify duration: Add 0.00 seconds and Wait
    • Camera - Apply Instructions 3 <gen> for Player 1 (Red) over 5.00 seconds
    • Camera - Apply Instructions 3 <gen> for Player 2 (Blue) over 5.00 seconds
    • Camera - Apply Instructions 3 <gen> for Player 3 (Teal) over 5.00 seconds
    • Camera - Apply Instructions 3 <gen> for Player 4 (Purple) over 5.00 seconds
    • Camera - Apply Instructions 3 <gen> for Player 5 (Yellow) over 5.00 seconds
    • Camera - Apply Instructions 3 <gen> for Player 6 (Orange) over 5.00 seconds
This is not the whole trigger, it just goes on like this.

The end Trigger:

  • Event
    • Time - Elapsed game time is 56.00 seconds
  • Conditions
  • Actions
    • Cinematic - Turn cinematic mode Off for (All players)
    • Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 0.00 seconds
    • Cinematic - Enable user control for (All players)
    • Cinematic - Turn subtitle display override Off
    • Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
    • Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
    • Camera - Reset camera for Player 3 (Teal) to standard game-view over 0.00 seconds
    • Camera - Reset camera for Player 4 (Purple) to standard game-view over 0.00 seconds
    • Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0.00 seconds
    • Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
 
Last edited:
Level 22
Joined
Jan 10, 2005
Messages
3,426
I'm not sure why the portrait is gone, but I do know something to help your cinematics.

Use this action first, so you don't have to apply every camera to all players separately:

  • Player Group - Pick every player in (All players controlled by a User player) and do (Actions)
    • Loop - Actions
Then apply the cameras to Picked Player.

But are you sure the portrait is working fine before the cinematic starts?
 
Level 3
Joined
Oct 5, 2010
Messages
47
Hmm, I made this cinematic with the tutorial from TheHelper.net and there they used Letterbox mode too. But I l try without it.

Update. It worked! I guess Letterbox and Cinematic modes are a bad combintion. +rep to you Adiktuz!
 
Last edited:
Hmm, I made this cinematic with the tutorial from TheHelper.net and there they used Letterbox mode too. But I l try without it.

Update. It worked! I guess Letterbox and Cinematic modes are a bad combintion. +rep to you Adiktuz!

Id suggest letterbox over cinematic, because the last time I used it, cinematic mode reveals the map during the whole cinematic so after that the whole map will already be "explored"... anyway not that much diff really...
 
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