Hey guys, so I made this voice acted humor based tutorial with my brother, its meant to be for my multiplayer map. However, the problem is that players can spam ESC and damage the view of other players. Is there a way to prevent this? The scenario lasts around 12 seconds or so, explaining the map through a conversation.
I don't think it means much, but here's the scenario trigger:
I don't think it means much, but here's the scenario trigger:
-
Scenario
-
Events
- Time - Elapsed game time is 2.00 seconds
- Conditions
-
Actions
- Visibility - Disable fog of war
- Game - Display to (All players) the text: |cffffcc0012 second...
- Wait 4.50 seconds
- Cinematic - Turn cinematic mode On for (All players)
- Camera - Apply Both <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Both <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Both <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Both <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Both <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Both <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Both <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Both <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Settler 0122 <gen> named Lord Pendulian : Play 1 <gen> and display You, peasant!. Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Peasant <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Villager (Scenario) 0059 <gen> named Villager : Play 2 <gen> and display Me?. Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Lord Pendulian <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Settler 0122 <gen> named Lord Pendulian : Play 3 <gen> and display Where are the ships.... Modify duration: Add 0.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Villager (Scenario) 0059 <gen> named Villager : Play 4 <gen> and display Why? . Modify duration: Add 0.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Settler 0122 <gen> named Lord Pendulian : Play 5 <gen> and display Ha! Why!? Oh, you i.... Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Both <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Both <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Both <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Both <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Both <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Both <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Both <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Both <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Villager (Scenario) 0059 <gen> named Villager : Play 6 <gen> and display Oh, i see. Another .... Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Lord Pendulian <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Settler 0122 <gen> named Lord Pendulian : Play 7 <gen> and display Silence! I asked yo.... Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Both <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Both <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Both <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Both <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Both <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Both <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Both <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Both <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Villager (Scenario) 0059 <gen> named Villager : Play 8 <gen> and display Yeah, yeah... They .... Modify duration: Add 0.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Settler 0122 <gen> named Lord Pendulian : Play 9 <gen> and display Was that so hard?. Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Peasant <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Villager (Scenario) 0059 <gen> named Villager : Play 10 <gen> and display I'll tell you what .... Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Lord Pendulian <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Lord Pendulian <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Settler 0122 <gen> named Lord Pendulian: Play 11 <gen> and display Hmm, you seem like .... Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Peasant <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Peasant <gen> for Player 8 (Pink) over 0.00 seconds
- Cinematic - Send transmission to (All players) from Villager (Scenario) 0059 <gen> named Villager : Play 12 <gen> and display Ehh, you can smack .... Modify duration: Add 0.00 seconds and Wait
- Camera - Apply Both <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Apply Both <gen> for Player 2 (Blue) over 0.00 seconds
- Camera - Apply Both <gen> for Player 3 (Teal) over 0.00 seconds
- Camera - Apply Both <gen> for Player 4 (Purple) over 0.00 seconds
- Camera - Apply Both <gen> for Player 5 (Yellow) over 0.00 seconds
- Camera - Apply Both <gen> for Player 6 (Orange) over 0.00 seconds
- Camera - Apply Both <gen> for Player 7 (Green) over 0.00 seconds
- Camera - Apply Both <gen> for Player 8 (Pink) over 0.00 seconds
- Unit - Order Villager (Scenario) 0059 <gen> to Move To (Center of Slaver ping <gen>)
- Cinematic - Send transmission to (All players) from Settler 0122 <gen> named Lord Pendulian: Play 13 <gen> and display Hmmm, i can smack m.... Modify duration: Add 0.00 seconds and Wait
- Cinematic - Turn cinematic mode Off for (All players)
- Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
- Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
- Camera - Reset camera for Player 3 (Teal) to standard game-view over 0.00 seconds
- Camera - Reset camera for Player 4 (Purple) to standard game-view over 0.00 seconds
- Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0.00 seconds
- Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
- Camera - Reset camera for Player 7 (Green) to standard game-view over 0.00 seconds
- Camera - Reset camera for Player 8 (Pink) to standard game-view over 0.00 seconds
- Visibility - Enable fog of war
- Wait 3.00 seconds
- Unit - Remove Villager (Scenario) 0059 <gen> from the game
- Unit - Remove Settler 0122 <gen> from the game
- Game - Display to (All players) the text: |cffffcc00Pinging t...
- Cinematic - Ping minimap for (All players) at (Center of Shipyard 1 ping <gen>) for 1.00 seconds
- Wait 2.00 seconds
- Game - Display to (All players) the text: |cffffcc00Pinging t...
- Cinematic - Ping minimap for (All players) at (Center of Slaver ping <gen>) for 1.00 seconds
- Wait 2.00 seconds
- Game - Display to (All players) the text: |cffffcc00Pinging t...
- Cinematic - Ping minimap for (All players) at (Center of Market ping <gen>) for 1.00 seconds
- Wait 2.00 seconds
- Game - Display to (All players) the text: |cffff0000Press (F9...
- Wait 0.80 seconds
- Sound - Play If_I_Had_A_Heart <gen>
- Trigger - Turn off (This trigger)
-
Events