Hi,
My brother and I used to play a ton of W3 RPGs back in the day and something triggered us to get back into this - after looking for fun RPGs this one obviously came out on top and we are having a blast playing it so far. The only problem is that it is becoming apparent that we won't be able to get very far with just the two of us, even with each of us having a mercenary. I know this may be somewhat frowned upon but I figure it can't hurt to ask if the following is possible:
1) Setting the game so we can each have two heroes instead of one - this would be ideal but I have a hard time imagining how it would work with the save system.
2) Less ideal but still could be fun, if we could set a way to allow each player to hire two mercenaries instead of one. I don't know what this would break as far as resurrecting / dismissing mercenaries, but worst case scenario we are prepared to restart the session to get back on track with mercenaries - the game is that good.
We would only be using this for private LAN play, so it would never get out on the web.
My brother and I used to play a ton of W3 RPGs back in the day and something triggered us to get back into this - after looking for fun RPGs this one obviously came out on top and we are having a blast playing it so far. The only problem is that it is becoming apparent that we won't be able to get very far with just the two of us, even with each of us having a mercenary. I know this may be somewhat frowned upon but I figure it can't hurt to ask if the following is possible:
1) Setting the game so we can each have two heroes instead of one - this would be ideal but I have a hard time imagining how it would work with the save system.
2) Less ideal but still could be fun, if we could set a way to allow each player to hire two mercenaries instead of one. I don't know what this would break as far as resurrecting / dismissing mercenaries, but worst case scenario we are prepared to restart the session to get back on track with mercenaries - the game is that good.
We would only be using this for private LAN play, so it would never get out on the web.