- Joined
- May 9, 2014
- Messages
- 10
Planet Wars
By WarriorX
Gameplay |
Planet Wars is a Strategy/Risk Multiplayer Map for 10 Players. Pick a Race, colonize planets, make allies and destroy other players. To start off. Players must pick 1 of the big planets. (13 in total) Then they must find an unprotected mining area, (usually near the landing zone) place HQ near it then start to train 2 worker units. (1 for mining and 1 for woodcutting)
Gamemodes |
There is a Standard Gamemode where players must destroy other players' HQ to win and Domination Gamemode where players must claim all the planets including the moons to win.
This map is still a WIP and updates will be posted here from now on until the map is complete. If you notice any problems or bugs with the map, please let me know in the comments.
Note: Playable Map Size is 346x346.
Screenshots |
Race Select
In Space
Some Units for Human Race
Some Units for Tigerian Race
Some Units for Alien Race
Some Units for Draconian Race
Boss Creep Protected by Minions
Rough Terrain to build Gold Mine on
In Space
Some Units for Human Race
Some Units for Tigerian Race
Some Units for Alien Race
Some Units for Draconian Race
Rough Terrain to build Gold Mine on
Credits |
Models, Textures & Buttons:
AlienAntFarm, Coxxon, Fingolfin, Frankster, Freddyk,
Mr.Goblin, Shockwave, Wertyn, Callahan, -Grendel,
tee.dubs, Pyritie & The_Silent
Stacking System for DNA:
Dangerb0y
Weapons:
jatter2
debode
Music:
ChaosDragon004
AlienAntFarm, Coxxon, Fingolfin, Frankster, Freddyk,
Mr.Goblin, Shockwave, Wertyn, Callahan, -Grendel,
tee.dubs, Pyritie & The_Silent
Stacking System for DNA:
Dangerb0y
Weapons:
jatter2
debode
Music:
ChaosDragon004
Changelog |
V2.3 - 11/07/2014
Updates:
Removed Health Upgrades. (Caused units to die after training.)
Changed spawn timer to spawn creeps at a slower pace.
Set creeps target range to camp.
Decreased some creep camp guards.
Increased Player units' line of sight a bit.
Added planet names to landing zones.
Creep camps have a chance to drop items or resources when destroyed.
Added Difficulty Settings.
Changed Map Description a bit.
V2.3a - 12/07/2014
Quick Update:
Fixed a few minor but annoying bugs.
V2.4 - 19/07/2014
Updates:
Added Draconian Race.
Added Domination Gamemode.
V2.4a - 23/07/2014
Updates:
Added Grace Period.
Fixed Draconians not able to move HQ or revive Hero.
Fixed splash damage friendly fire.
When Player 1 selects War Mage and build's HQ other Players' can't see their own units. Not sure if it's fixed.
V2.5 18/08/2014
Updates:
Added Warp Gates.
Added Random Hero Select.
Added Random Ingame Tips.
HQ and Town Centers can order all ships to Land and Take Off.
V2.5a 10/10/2014
Update:
Fixed the transport problem.
Updates:
Removed Health Upgrades. (Caused units to die after training.)
Changed spawn timer to spawn creeps at a slower pace.
Set creeps target range to camp.
Decreased some creep camp guards.
Increased Player units' line of sight a bit.
Added planet names to landing zones.
Creep camps have a chance to drop items or resources when destroyed.
Added Difficulty Settings.
Changed Map Description a bit.
V2.3a - 12/07/2014
Quick Update:
Fixed a few minor but annoying bugs.
V2.4 - 19/07/2014
Updates:
Added Draconian Race.
Added Domination Gamemode.
V2.4a - 23/07/2014
Updates:
Added Grace Period.
Fixed Draconians not able to move HQ or revive Hero.
Fixed splash damage friendly fire.
When Player 1 selects War Mage and build's HQ other Players' can't see their own units. Not sure if it's fixed.
V2.5 18/08/2014
Updates:
Added Warp Gates.
Added Random Hero Select.
Added Random Ingame Tips.
HQ and Town Centers can order all ships to Land and Take Off.
V2.5a 10/10/2014
Update:
Fixed the transport problem.
Map Description Generator By Vengeancekael
Attachments
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