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Is there a trick to getting pillage to work as a hero skill? Right now all I've changed is the amount of 'Salvage Cost Ratio' to .20, yet it doesn't work.
Im not sure but i can remembeer a bug when giving this modified skill to a unit which can cause a crash.. dunno may u can test it - the just go into the Object Editor and change all needed things or create some easy triggers which gives the player of the attacking unit gold based on the level of your skill
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