In the map Im working on, your hero gains a skill point only once every other level. I made the whole "if (Level of (Leveling Hero)) mod (2) = 0) then (Subtract 1 Skill Point)" trigger, but if you gain more than 1 level at a time (IE going from level 3 to level 5) you get the full amount of skill points, instead of the reduced amount.
Is there any way to remedy this?
Is there any way to remedy this?