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Well maybe it's not even a trigger problem.I'm not sure.Basically when i try to test my map via entgaming bot.We come to the pick stage and anyone that picks a hero gets some kind of desync error.
Not really. Just wanna to know if you are using GetLocalPlayer() on a custom script/jass codes or not. You should use Trigger BBCode to post your trigger completely than using an image.
Then is the trigger you shown above is the one that causes the error?
Try testing your map by "running two Warcraft, create/join the map, then play", or have someone to play with your map if the desync happens on players than just bots.
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