what i am trying to do is to specify the items for categories, i ll be more obvious i have 3 classes for example Wizard, Thief , Swordsman
i want to specify 5 type of items for each class, so when Wizard unit type try to pick the "any item that not specified to him" from the ground, the item will be dropped automatically
i tried to create a temple for that to make it more obvious .
http://www.hiveworkshop.com/pastebin/f11ab7bbe13c95d3d7033fcba0122ad26679/
so Wizard unit cant pick the items type which specified for thief classification when finding such thief item on ground. (no one can pick the item type of other Hero Classification)
Please when answering, answer it with [TRIGGER) so it will be more obvious to be understood.
Best Regards.
p/s. i tried to make it as i explained it in the pastebin link above, the problem is all the players can pick each other items type (wizard can pick the items which specified for thief and swordsman) so its not working.
i want to specify 5 type of items for each class, so when Wizard unit type try to pick the "any item that not specified to him" from the ground, the item will be dropped automatically
i tried to create a temple for that to make it more obvious .
http://www.hiveworkshop.com/pastebin/f11ab7bbe13c95d3d7033fcba0122ad26679/
so Wizard unit cant pick the items type which specified for thief classification when finding such thief item on ground. (no one can pick the item type of other Hero Classification)
Please when answering, answer it with [TRIGGER) so it will be more obvious to be understood.
Best Regards.
p/s. i tried to make it as i explained it in the pastebin link above, the problem is all the players can pick each other items type (wizard can pick the items which specified for thief and swordsman) so its not working.
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