i have a map with three charakter classes (agility, strength and intellegence) and i want for example make the mage unable to pick up the barbarians axe... well i found an option how to do this by a long trigger, that makes the hero drop one special item of type "barbarians axe", so that i have to make one trigger for each item he should not be able to pick up.. has anybody an idea how to make the hero for example drop an item with an classification like "campaign and permanent" ??? would help me a lot!!!