- Joined
- Jan 5, 2009
- Messages
- 1,127
Ok. I halted my Nightmarescape project for now to work on a different one. Im making a phantom III where there are two phantoms instead of one. It has the same terrain as the map Abyss except with a few edits.
Here is the trigger.
Here is the trigger.
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Chosing Done
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Events
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Timer - Elapsed time is 15.0 Real Time seconds
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Local Variables
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Conditions
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Actions
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Variable - Set Phantom_1 = (Owner of (Random Living unit from RandUnitsG))
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Variable - Set Phantom_2 = (Owner of (Random Living unit from RandUnitsG))
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General - Repeat (Actions) forever
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Actions
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General - If (Conditions) then do (Actions) else do (Actions)
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If
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Phantom_1 == Phantom_2
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Then
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Variable - Set Phantom_2 = (Owner of (Random Living unit from RandUnitsG))
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Else
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General - Break
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