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PDD question

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Nov 30, 2007
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Added P.D.D 1.2.0.0 to my map, but I'm not exactly sure how it works, can I filter away units to not be added to the system or is there no need for that?

I'm thinking that it keeps track of every unit just like a unit indexer, if so that would be very redundant for me.

So is there a filter or does it work in another way and I only need manipulate "OnDamage", to for example when a peasant takes damage?
 
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