- Joined
- Nov 30, 2007
- Messages
- 1,202
Added P.D.D 1.2.0.0 to my map, but I'm not exactly sure how it works, can I filter away units to not be added to the system or is there no need for that?
I'm thinking that it keeps track of every unit just like a unit indexer, if so that would be very redundant for me.
So is there a filter or does it work in another way and I only need manipulate "OnDamage", to for example when a peasant takes damage?
I'm thinking that it keeps track of every unit just like a unit indexer, if so that would be very redundant for me.
So is there a filter or does it work in another way and I only need manipulate "OnDamage", to for example when a peasant takes damage?