• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Pawn

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This a pawn for your chess map.

Give credits if you use it.

Changelog:
v1.0
Position adjusts
v1.1
add animation

Credits:
Model: Dragunov
Animation: Hayate

Animation existing:
Stand
Walk
Death
Death Alternate
Spell
Stand hit
Birth
Contents

Pawn (Model)

Reviews
16:51, 30th Oct 2014 Misha: shape might be fine, but it contains way too many polygons for warcraft to handle en-mass

Moderator

M

Moderator

16:51, 30th Oct 2014
Misha: shape might be fine, but it contains way too many polygons for warcraft to handle en-mass
 
Actually I am beginning to doubt, this model could have been easily ripped (mesh). Thats why the polycount is so big. Warcraft 3 can not handle too many polygons, if you place a 5-10 of these- World Editor will crash.


Warcraft does not really have a problem with many polygons, but it does have a problem with many geosets. Warcraft can easily draw over half a million polygons on the screen, but after that things will start to screw up for you.
 
Top