• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Pathing question

Status
Not open for further replies.
Level 13
Joined
Jan 2, 2016
Messages
978
Is there a way to detect the points a unit will go trough when it's ordered to move somewhere? If there is an object with colision on its way - the units don't go in a straight line, so I'm wondering is there any way to check long long exactly will the unit's path be? :p
 
Status
Not open for further replies.
Top