Hekko everyone
I tryed to recreate passive Sion ability (for League of Legends), and here is it
It works perfect for me, but i want to get some suggestions for improvements, or maybe another way to do it
I tryed to recreate passive Sion ability (for League of Legends), and here is it
It works perfect for me, but i want to get some suggestions for improvements, or maybe another way to do it
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set hero for skill
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Events
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Time - Elapsed game time is 0.02 seconds
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Conditions
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Actions
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Set darkrebirthhero = Lord Garithos 0102 <gen>
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garitos dies
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Events
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Unit - Lord Garithos 0102 <gen> Dies
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Conditions
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Actions
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Set TempPoint = (Position of darkrebirthhero)
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Hero - Instantly revive darkrebirthhero at TempPoint, Hide revival graphics
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Unit - Pause darkrebirthhero
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Animation - Play darkrebirthhero's death animation
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Unit - Make darkrebirthhero Invulnerable
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Countdown Timer - Start TIMER123 as a One-shot timer that will expire in 5.00 seconds
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Trigger - Turn off (This trigger)
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Set Hp_counter = 1.00
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Custom script: call RemoveLocation(udg_TempPoint)
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garitos rebirth
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Events
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Time - TIMER123 expires
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Conditions
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Actions
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Animation - Play darkrebirthhero's stand animation
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Unit - Make darkrebirthhero Vulnerable
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Unit - Unpause darkrebirthhero
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Unit - Add !@Bash (Neutral Hostile 1) to darkrebirthhero
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Unit - Add !Item Attack Speed Bonus 99999 to darkrebirthhero
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Trigger - Turn on garitos hp dmg and effs <gen>
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Trigger - Turn on garitos dies after <gen>
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garitos hp dmg and effs
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Events
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Time - Every 0.50 seconds of game time
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Life of darkrebirthhero) Greater than 1.00
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Then - Actions
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Set Hp_counter = (Hp_counter + 1.00)
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Unit - Set life of darkrebirthhero to ((Life of darkrebirthhero) - ((((Max life of darkrebirthhero) x 0.01) + (Hp_counter + 0.50)) x 0.55))
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Special Effect - Create a special effect attached to the overhead of darkrebirthhero using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
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Special Effect - Destroy (Last created special effect)
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Else - Actions
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Set Hp_counter = 1.00
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garitos dies after
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Events
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Unit - Lord Garithos 0102 <gen> Dies
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Conditions
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Actions
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Trigger - Turn off garitos hp dmg and effs <gen>
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Unit - Remove !@Bash (Neutral Hostile 1) from darkrebirthhero
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Unit - Remove !Item Attack Speed Bonus 99999 from darkrebirthhero
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Trigger - Turn off (This trigger)
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Trigger - Turn off garitos hp dmg and effs <gen>
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Trigger - Turn on garitos dies <gen>
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